165 TOOL_FIRST = TOOL_RESIDENTIAL,
166 TOOL_LAST = TOOL_FOREST,
219 inline void addCost(
int amount);
278 this->
cost += amount;
327 std::string tName,
bool anim);
const int sizeX
Number of tiles in horizontal direction.
const EditingTool tool
Tool needed for making the building.
const int sizeY
Number of tiles in vertical direction.
const bool buildingIsAnimated
Building has animated tiles.
const MapTile baseTile
Tile value at top-left in the map.