Micropolis
frontendmessage.h
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1 /* frontendmessage.h
2  *
3  * Micropolis, Unix Version. This game was released for the Unix platform
4  * in or about 1990 and has been modified for inclusion in the One Laptop
5  * Per Child program. Copyright (C) 1989 - 2007 Electronic Arts Inc. If
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62 
79 #ifndef _H_FRONTENDMESSAGE
80 #define _H_FRONTENDMESSAGE
81 
82 
84 
85 
86 class Micropolis; // Forward declaration.
87 
88 
91 
92 public:
93 
95 
96  virtual ~FrontendMessage();
97 
98  virtual void sendMessage(Micropolis *sim) const = 0;
99 
100 };
101 
102 
105 
106 public:
107 
108  std::string tool;
109  int x, y;
110 
111  FrontendMessageDidTool(const std::string &tool, int x, int y);
112 
113  virtual ~FrontendMessageDidTool();
114 
115  virtual void sendMessage(Micropolis *sim) const;
116 
117 };
118 
119 
122 
123 public:
124 
125  std::string channel;
126  std::string sound;
127  int x, y;
128 
129  FrontendMessageMakeSound(const std::string &channel, const std::string &sound, int x, int y);
130 
131  virtual ~FrontendMessageMakeSound();
132 
133  virtual void sendMessage(Micropolis *sim) const;
134 
135 };
136 
137 
139 
140 
141 #endif
virtual void sendMessage(Micropolis *sim) const
Send the message to the front-end.
virtual void sendMessage(Micropolis *sim) const
Send the message to the front-end.
virtual void sendMessage(Micropolis *sim) const =0
Send the message to the front-end.
virtual ~FrontendMessage()