Micropolis
callback.h
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1/* callback.h
2 *
3 * Micropolis, Unix Version. This game was released for the Unix platform
4 * in or about 1990 and has been modified for inclusion in the One Laptop
5 * Per Child program. Copyright (C) 1989 - 2007 Electronic Arts Inc. If
6 * you need assistance with this program, you may contact:
7 * http://wiki.laptop.org/go/Micropolis or email micropolis@laptop.org.
8 *
9 * This program is free software: you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation, either version 3 of the License, or (at
12 * your option) any later version.
13 *
14 * This program is distributed in the hope that it will be useful, but
15 * WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * General Public License for more details. You should have received a
18 * copy of the GNU General Public License along with this program. If
19 * not, see <http://www.gnu.org/licenses/>.
20 *
21 * ADDITIONAL TERMS per GNU GPL Section 7
22 *
23 * No trademark or publicity rights are granted. This license does NOT
24 * give you any right, title or interest in the trademark SimCity or any
25 * other Electronic Arts trademark. You may not distribute any
26 * modification of this program using the trademark SimCity or claim any
27 * affliation or association with Electronic Arts Inc. or its employees.
28 *
29 * Any propagation or conveyance of this program must include this
30 * copyright notice and these terms.
31 *
32 * If you convey this program (or any modifications of it) and assume
33 * contractual liability for the program to recipients of it, you agree
34 * to indemnify Electronic Arts for any liability that those contractual
35 * assumptions impose on Electronic Arts.
36 *
37 * You may not misrepresent the origins of this program; modified
38 * versions of the program must be marked as such and not identified as
39 * the original program.
40 *
41 * This disclaimer supplements the one included in the General Public
42 * License. TO THE FULLEST EXTENT PERMISSIBLE UNDER APPLICABLE LAW, THIS
43 * PROGRAM IS PROVIDED TO YOU "AS IS," WITH ALL FAULTS, WITHOUT WARRANTY
44 * OF ANY KIND, AND YOUR USE IS AT YOUR SOLE RISK. THE ENTIRE RISK OF
45 * SATISFACTORY QUALITY AND PERFORMANCE RESIDES WITH YOU. ELECTRONIC ARTS
46 * DISCLAIMS ANY AND ALL EXPRESS, IMPLIED OR STATUTORY WARRANTIES,
47 * INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY, SATISFACTORY QUALITY,
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51 * INTERFERENCE WITH YOUR ENJOYMENT OF THE PROGRAM; THAT THE PROGRAM WILL
52 * MEET YOUR REQUIREMENTS; THAT OPERATION OF THE PROGRAM WILL BE
53 * UNINTERRUPTED OR ERROR-FREE, OR THAT THE PROGRAM WILL BE COMPATIBLE
54 * WITH THIRD PARTY SOFTWARE OR THAT ANY ERRORS IN THE PROGRAM WILL BE
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56 * ANY AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY. SOME
57 * JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF OR LIMITATIONS ON IMPLIED
58 * WARRANTIES OR THE LIMITATIONS ON THE APPLICABLE STATUTORY RIGHTS OF A
59 * CONSUMER, SO SOME OR ALL OF THE ABOVE EXCLUSIONS AND LIMITATIONS MAY
60 * NOT APPLY TO YOU.
61 */
62
77#ifndef _H_CALLBACK
78#define _H_CALLBACK
79
80
82
83
84class Micropolis;
85
86
87class Callback {
88
89public:
90
91 virtual ~Callback() {}
92 virtual void autoGoto(Micropolis *micropolis, emscripten::val callbackVal, int x, int y, std::string message) = 0;
93 virtual void didGenerateMap(Micropolis *micropolis, emscripten::val callbackVal, int seed) = 0;
94 virtual void didLoadCity(Micropolis *micropolis, emscripten::val callbackVal, std::string filename) = 0;
95 virtual void didLoadScenario(Micropolis *micropolis, emscripten::val callbackVals, std::string name, std::string fname) = 0;
96 virtual void didLoseGame(Micropolis *micropolis, emscripten::val callbackVal) = 0;
97 virtual void didSaveCity(Micropolis *micropolis, emscripten::val callbackVal, std::string filename) = 0;
98 virtual void didTool(Micropolis *micropolis, emscripten::val callbackVal, std::string name, int x, int y) = 0;
99 virtual void didWinGame(Micropolis *micropolis, emscripten::val callbackVal) = 0;
100 virtual void didntLoadCity(Micropolis *micropolis, emscripten::val callbackVal, std::string filename) = 0;
101 virtual void didntSaveCity(Micropolis *micropolis, emscripten::val callbackVal, std::string filename) = 0;
102 virtual void makeSound(Micropolis *micropolis, emscripten::val callbackVal, std::string channel, std::string sound, int x, int y) = 0;
103 virtual void newGame(Micropolis *micropolis, emscripten::val callbackVal) = 0;
104 virtual void saveCityAs(Micropolis *micropolis, emscripten::val callbackVal, std::string filename) = 0;
105 virtual void sendMessage(Micropolis *micropolis, emscripten::val callbackVal, int messageIndex, int x, int y, bool picture, bool important) = 0;
106 virtual void showBudgetAndWait(Micropolis *micropolis, emscripten::val callbackVal) = 0;
107 virtual void showZoneStatus(Micropolis *micropolis, emscripten::val callbackVal, int tileCategoryIndex, int populationDensityIndex, int landValueIndex, int crimeRateIndex, int pollutionIndex, int growthRateIndex, int x, int y) = 0;
108 virtual void simulateRobots(Micropolis *micropolis, emscripten::val callbackVal) = 0;
109 virtual void simulateChurch(Micropolis *micropolis, emscripten::val callbackVal, int posX, int posY, int churchNumber) = 0;
110 virtual void startEarthquake(Micropolis *micropolis, emscripten::val callbackVal, int strength) = 0;
111 virtual void startGame(Micropolis *micropolis, emscripten::val callbackVal) = 0;
112 virtual void startScenario(Micropolis *micropolis, emscripten::val callbackVal, int scenario) = 0;
113 virtual void updateBudget(Micropolis *micropolis, emscripten::val callbackVal) = 0;
114 virtual void updateCityName(Micropolis *micropolis, emscripten::val callbackVal, std::string cityName) = 0;
115 virtual void updateDate(Micropolis *micropolis, emscripten::val callbackVal, int cityYear, int cityMonth) = 0;
116 virtual void updateDemand(Micropolis *micropolis, emscripten::val callbackVal, float r, float c, float i) = 0;
117 virtual void updateEvaluation(Micropolis *micropolis, emscripten::val callbackVal) = 0;
118 virtual void updateFunds(Micropolis *micropolis, emscripten::val callbackVal, int totalFunds) = 0;
119 virtual void updateGameLevel(Micropolis *micropolis, emscripten::val callbackVal, int gameLevel) = 0;
120 virtual void updateHistory(Micropolis *micropolis, emscripten::val callbackVal) = 0;
121 virtual void updateMap(Micropolis *micropolis, emscripten::val callbackVal) = 0;
122 virtual void updateOptions(Micropolis *micropolis, emscripten::val callbackVal) = 0;
123 virtual void updatePasses(Micropolis *micropolis, emscripten::val callbackVal, int passes) = 0;
124 virtual void updatePaused(Micropolis *micropolis, emscripten::val callbackVal, bool simPaused) = 0;
125 virtual void updateSpeed(Micropolis *micropolis, emscripten::val callbackVal, int speed) = 0;
126 virtual void updateTaxRate(Micropolis *micropolis, emscripten::val callbackVal, int cityTax) = 0;
127
128};
129
130
131class ConsoleCallback : public Callback {
132
133public:
134
135 virtual ~ConsoleCallback();
136 virtual void autoGoto(Micropolis *micropolis, emscripten::val callbackVal, int x, int y, std::string message) override;
137 virtual void didGenerateMap(Micropolis *micropolis, emscripten::val callbackVal, int seed) override;
138 virtual void didLoadCity(Micropolis *micropolis, emscripten::val callbackVal, std::string filename) override;
139 virtual void didLoadScenario(Micropolis *micropolis, emscripten::val callbackVal, std::string name, std::string fname) override;
140 virtual void didLoseGame(Micropolis *micropolis, emscripten::val callbackVal) override;
141 virtual void didSaveCity(Micropolis *micropolis, emscripten::val callbackVal, std::string filename) override;
142 virtual void didTool(Micropolis *micropolis, emscripten::val callbackVal, std::string name, int x, int y) override;
143 virtual void didWinGame(Micropolis *micropolis, emscripten::val callbackVal) override;
144 virtual void didntLoadCity(Micropolis *micropolis, emscripten::val callbackVal, std::string filename) override;
145 virtual void didntSaveCity(Micropolis *micropolis, emscripten::val callbackVal, std::string filename) override;
146 virtual void makeSound(Micropolis *micropolis, emscripten::val callbackVal, std::string channel, std::string sound, int x, int y) override;
147 virtual void newGame(Micropolis *micropolis, emscripten::val callbackVal) override;
148 virtual void saveCityAs(Micropolis *micropolis, emscripten::val callbackVal, std::string filename) override;
149 virtual void sendMessage(Micropolis *micropolis, emscripten::val callbackVal, int messageIndex, int x, int y, bool picture, bool important) override;
150 virtual void showBudgetAndWait(Micropolis *micropolis, emscripten::val callbackVal) override;
151 virtual void showZoneStatus(Micropolis *micropolis, emscripten::val callbackVal, int tileCategoryIndex, int populationDensityIndex, int landValueIndex, int crimeRateIndex, int pollutionIndex, int growthRateIndex, int x, int y) override;
152 virtual void simulateRobots(Micropolis *micropolis, emscripten::val callbackVal) override;
153 virtual void simulateChurch(Micropolis *micropolis, emscripten::val callbackVal, int posX, int posY, int churchNumber) override;
154 virtual void startEarthquake(Micropolis *micropolis, emscripten::val callbackVal, int strength) override;
155 virtual void startGame(Micropolis *micropolis, emscripten::val callbackVal) override;
156 virtual void startScenario(Micropolis *micropolis, emscripten::val callbackVal, int scenario) override;
157 virtual void updateBudget(Micropolis *micropolis, emscripten::val callbackVal) override;
158 virtual void updateCityName(Micropolis *micropolis, emscripten::val callbackVal, std::string cityName) override;
159 virtual void updateDate(Micropolis *micropolis, emscripten::val callbackVal, int cityYear, int cityMonth) override;
160 virtual void updateDemand(Micropolis *micropolis, emscripten::val callbackVal, float r, float c, float i) override;
161 virtual void updateEvaluation(Micropolis *micropolis, emscripten::val callbackVal) override;
162 virtual void updateFunds(Micropolis *micropolis, emscripten::val callbackVal, int totalFunds) override;
163 virtual void updateGameLevel(Micropolis *micropolis, emscripten::val callbackVal, int gameLevel) override;
164 virtual void updateHistory(Micropolis *micropolis, emscripten::val callbackVal) override;
165 virtual void updateMap(Micropolis *micropolis, emscripten::val callbackVal) override;
166 virtual void updateOptions(Micropolis *micropolis, emscripten::val callbackVal) override;
167 virtual void updatePasses(Micropolis *micropolis, emscripten::val callbackVal, int passes) override;
168 virtual void updatePaused(Micropolis *micropolis, emscripten::val callbackVal, bool simPaused) override;
169 virtual void updateSpeed(Micropolis *micropolis, emscripten::val callbackVal, int speed) override;
170 virtual void updateTaxRate(Micropolis *micropolis, emscripten::val callbackVal, int cityTax) override;
171};
172
173
175
176
177#endif