Micropolis
traffic.cpp File Reference

Implements traffic simulation for the Micropolis game engine. More...

#include "micropolis.h"

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Detailed Description

Implements traffic simulation for the Micropolis game engine.

This file handles the generation, management, and effects of traffic within the Micropolis game. It includes functions for simulating traffic flow, connecting destinations, and updating traffic density maps. The code manages various traffic-related tasks such as finding road connections, driving to destinations, and handling dead-end situations. Additionally, it updates the simulation's internal state based on traffic conditions.

Definition in file traffic.cpp.