Micropolis
initialize.cpp
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1 /* initialize.cpp
2  *
3  * Micropolis, Unix Version. This game was released for the Unix platform
4  * in or about 1990 and has been modified for inclusion in the One Laptop
5  * Per Child program. Copyright (C) 1989 - 2007 Electronic Arts Inc. If
6  * you need assistance with this program, you may contact:
7  * http://wiki.laptop.org/go/Micropolis or email micropolis@laptop.org.
8  *
9  * This program is free software: you can redistribute it and/or modify
10  * it under the terms of the GNU General Public License as published by
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12  * your option) any later version.
13  *
14  * This program is distributed in the hope that it will be useful, but
15  * WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17  * General Public License for more details. You should have received a
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20  *
21  * ADDITIONAL TERMS per GNU GPL Section 7
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61  */
62 
76 
77 
78 #include "micropolis.h"
79 
80 
82 
83 
86 {
88  initGraphMax();
90 
94  cityScore = 500;
95  cityPop = -1;
96  cityTimeLast = -1;
97  cityYearLast = -1;
98  cityMonthLast = -1;
99  totalFundsLast = -1;
100  resLast = comLast = indLast = -999999;
101  roadFund = 0;
102  policeFund = 0;
103  fireFund = 0;
104  valveFlag = true;
106  taxFlag = false;
107 
115  comRateMap.clear();
120 
121  doNewGame();
122  doUpdateHeads();
123 }
124 
125 
132 {
133 }
134 
135 
142 {
143 }
144 
145 
void clear()
Definition: map_type.h:222
Quad roadEffect
Definition: micropolis.h:1201
Quad roadFund
Definition: micropolis.h:1182
MapShort8 policeStationEffectMap
Definition: micropolis.h:1322
void resetMapState()
Definition: initialize.cpp:131
bool taxFlag
Definition: micropolis.h:1237
Quad fireFund
Definition: micropolis.h:1196
Quad policeEffect
Definition: micropolis.h:1206
MapByte2 crimeRateMap
Crime rate map.
Definition: micropolis.h:1248
MapByte4 terrainDensityMap
Definition: micropolis.h:1255
MapShort8 comRateMap
Definition: micropolis.h:1330
MapShort8 fireStationEffectMap
Definition: micropolis.h:1306
Quad fireEffect
Definition: micropolis.h:1211
void resetEditorState()
Definition: initialize.cpp:141
Quad cityPop
Definition: micropolis.h:1574
MapShort8 fireStationMap
Definition: micropolis.h:1301
void randomlySeedRandom()
Definition: random.cpp:165
void destroyAllSprites()
Definition: sprite.cpp:298
Scenario disasterEvent
The disaster for which a count-down is running.
Definition: micropolis.h:2101
MapShort8 policeStationMap
Definition: micropolis.h:1317
MapByte2 pollutionDensityMap
Pollution density map.
Definition: micropolis.h:1246
MapByte2 trafficDensityMap
Traffic density map.
Definition: micropolis.h:1245
short cityScore
Definition: micropolis.h:1604
MapByte2 populationDensityMap
Population density map.
Definition: micropolis.h:1244
void initWillStuff()
Definition: initialize.cpp:85
MapByte2 landValueMap
Land value map.
Definition: micropolis.h:1247
Quad policeFund
Definition: micropolis.h:1189
MapShort8 rateOfGrowthMap
Definition: micropolis.h:1290
void doNewGame()
Definition: utilities.cpp:306
void initGraphMax()
Definition: graph.cpp:151
Header file for Micropolis game engine.
@ SC_NONE
No scenario (free playing)
Definition: micropolis.h:698
static const int MAX_FIRE_STATION_EFFECT
Definition: micropolis.h:263
static const int MAX_ROAD_EFFECT
Definition: micropolis.h:253
static const int MAX_POLICE_STATION_EFFECT
Definition: micropolis.h:258