Micropolis
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Implementation of frontend message handling in the Micropolis engine. More...
#include "micropolis.h"
Go to the source code of this file.
Implementation of frontend message handling in the Micropolis engine.
This file is part of the Micropolis game engine. It defines the FrontendMessage class and its subclasses, which are used to handle communication between the game engine and the frontend. This includes sending messages about tool actions and sound effects. The design allows for a flexible way of notifying the frontend about various events happening within the game engine.
Definition in file frontendmessage.cpp.